3d Animation jobs in London
From working on previous
animation productions. Animation studio to understand how to translate your designs into a
3D build in. Normal working hours 9am - 6pm.
animation skills (Unity, Spine and other tools). Create VFX/particles in Unity and other game engines.
Solid understanding of
animation production pipelines. A thorough knowledge and understanding of basic real world physics and their application for animation.
Creation of proxy assets for
3d previz. Translation of storyboards and animatics into
3d previz. Finessing of cameras at
animation stage where required.
PlayStation London Studio
You will work closely with the Art Director and be responsible for executing the vision when realising the characters for our games.
As our new BIM Coordinator, you will be part of the Digital Design Team working on major Transport projects to help guide and assist the project teams in…
£1,800 a month
Easily apply to this job Responsive employer
Internship (paid) for Creative Developers, Technical Artists and Digital Tinkerers.*.
Looking for all creative tinkerers, hackers, and experimenters to take…
Demonstratable strong human, creature and mechanical
animation skills. Mocap, Camera work, and Facial
Understanding of character preparation from modelling, rigging and skinning for animation.
As Character Artist, you will work closely with the Art Director and…
animations and show reels to support design presentation. Digital & Visualisation Designer at SAIC Design Advanced London located in Marylebone, UK,…
Industrial Light & Magic
Experience in a related subject (computer animation/computer science/vfx) or course from recognised VFX institute.
ComputerXplorers North West London
£15 an hour
3D Design, website design & digital animation are among the many STEM courses we run for 4 - 11 year olds. Hourly rates £15/hour.
Skidmore, Owings & Merrill (SOM)
Produces presentation and contract deliverables such as diagrams,
3D models, drawings, renderings, physical models and animations.
animation and character related problems within game development. Maintaining and extend existing
animation components, tools, pipelines and…
Random42 Scientific Communication
You will be expected to tackle a variety of
animation challenges, whether producing content natively in UE4 using Niagara or through offline methods such as…
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